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Gaming Station

Esports

Planning for the Ultimate Esports Experience

Esports is "competitive tournaments of video games". As of 2023, there are 532.1 million Esports audiences worldwide, and has a market value of $1.44 billion.

Esports has quickly become an environment like no other. Think of Esports as any sport that can have players and spectators. A key aspect is understanding that just as any sport has levels of interaction, so does Esports. 

However, a key difference is that it is important to understand that unlike major sports that feature athletes that are in action and provide motion for excitement, Esports players are static and do not move. The excitement and action come from the graphics of the games themselves and the specific environment they are being played in. Therefore, AV applications, combined with other elements like lighting and sound reinforcement, are absolutely paramount to the success of the esports space.

Esports logo_edited.jpg

Keyboard, mouse, and joystick controls

Out-of-the-box keyboard, mouse, and joystick controls. The device provides front-end control of the game itself and dictates the decisions you make while playing.

Advanced processing or display refresh rates

to ensure smooth movement on screen. This move is directly related to the reactive choices players have to make.

Experiences that allow the user to control

which games are viewed publicly, as well as audio, lighting, climate, and supporting devices such as cameras and displays.

Multi-user environments

where teams and individuals require only an intuitive experience and little to no training to appeal the system.

Multi-source, multi-format routing.

Advanced integration with microphones, speakers, multiple displays, recording, streaming services, and more.

A backend management platform

that gives IT managers complete visibility into their applications and enables prescriptive insights to keep systems performing at optimal levels. As a result, a higher level of planning is required to define device management for speed, interoperability, bandwidth, signal routing reliability, security and integrity, and uptime. This ensures the ultimate experience for players, presenters and even viewers.

Venues on the scale of physical sports arenas create demand for professional integration and equipment to meet the technical demands of the sport.

Video Game Invention
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